package Hxw3DEngine.core.materials.shader.utils {
	
	import Hxw3DEngine.core.Resource.texture.ResourceTexture;

	public class FsRegisterLabel {
		
		public var fs 		: ShaderRegisterElement;
		public var texture 	: ResourceTexture;
		
		public function FsRegisterLabel(texture : ResourceTexture) {
			this.texture	= texture;
		}
	}
}
